Undertale 3d Boss Battles Script Pastebin _top_

Undertale 3d Boss Battles Script Pastebin _top_

# Define the boss: Sans class Sans: def __init__(self): self.hp = 100 self.attack_speed = 1.5 self.move_speed = 2.0

# Define the Bone enemy class Bone: def __init__(self): self.position = (0, 0, 0) self.velocity = (0, 0, 0) self.hp = 10 Undertale 3d Boss Battles Script Pastebin

import math

# Main loop while True: # Handle events (e.g., keyboard, mouse) for event in events: if event.type == KEYDOWN: if event.key == SPACE: player.attack() # Define the boss: Sans class Sans: def __init__(self): self

# Import 3D rendering libraries (e.g., Panda3D, PyOpenGL) 0) self.velocity = (0

def update(self, dt): self.position += self.velocity * dt

def draw(self): # Draw Sans's 3D model # ...

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