Java Game Jar 320x240 Top -

private void updateGame() ballX += ballSpeedX; ballY += ballSpeedY;

import javax.swing.*; import java.awt.*; java game jar 320x240 top

public static void main(String[] args) new JavaGame(); private void updateGame() ballX += ballSpeedX; ballY +=

public class JavaGame extends JFrame private int ballX = 100; private int ballY = 100; private int ballSpeedX = 2; private int ballSpeedY = 2; private void updateGame() ballX += ballSpeedX

public class JavaGame extends JFrame public JavaGame() setTitle("My Java Game"); setSize(320, 240); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setVisible(true);

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