Java Game Jar 320x240 Top -
private void updateGame() ballX += ballSpeedX; ballY += ballSpeedY;
import javax.swing.*; import java.awt.*; java game jar 320x240 top
public static void main(String[] args) new JavaGame(); private void updateGame() ballX += ballSpeedX; ballY +=
public class JavaGame extends JFrame private int ballX = 100; private int ballY = 100; private int ballSpeedX = 2; private int ballSpeedY = 2; private void updateGame() ballX += ballSpeedX
public class JavaGame extends JFrame public JavaGame() setTitle("My Java Game"); setSize(320, 240); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setVisible(true);